In 2015, a group of forward-thinking UWA staff started AVRL, an initiative to accelerate the uptake of Augmented Reality (AR) & Virtual Reality (VR) in education, research, industry and beyond.
AVRL has expanded to other Perth universities, running free public workshops, seminars, demonstrations and networking events. Anyone with an interest in VR or AR is welcome.
AVRL’s Next Event: ECU AR & VR Showcase
6pm Wed 15th Nov
Edith Cowan University, Mt Lawley
For details & free registration, click here
Experience some of the innovative AR and VR projects taking place at ECU:
- Trailblazer Augmented Reality (AR) authoring
Find, explore and develop AR quests on your mobile device – no programming skills required! Presenter: Martin Masek.
- Inside ECU’s MoCap Studio
See how ECU’s state-of-the-art mocap studio produces highly accurate visualisations of human movement for biomechanics, animation and more. Presenter: Luke Hopper.
Come along for the usual chance to catch up with the latest in AR & VR in Perth, and of course, demos will be available for everyone to try!
Anyone interested in AR & VR is welcome and attendance is free.
Join our mailing list to hear about other events.
Interactive Media Exhibition at Curtin University
VisMedia undergraduate and post-graduate students present over 40 data visualisation and interactive media projects ranging from digital games, interactive narratives, virtual reality, augmented reality, child safety training, virtual galleries, user-experience, etc. in Curtin’s HIVE.
Click here to see the exiting range of projects. The projects will be on display between 12pm-5pm Friday 10th Nov 2017, with the official opening at 1pm. Click here to register for this event, and see further details.
AVRL’s Previous Event: Jamming Towards an Ensemble
We had lots of new faces at the July AVRL event and were pleased to welcome attendees from Curtin, ECU, Murdoch and TAFE, as well as a range of software and gaming developers from the Perth metropolitan area.
Our presenters for the evening were Brendan Ragan and Matt Dyet, Director and Producer of Stirfire Studios, who spoke to the AVRL crowd about their new multi-platform virtual reality puzzle game, Symphony of the Machine.
The presentation, titled “Jamming Towards an Ensemble”, highlighted challenges and lessons learned throughout an intense twelve-month development process.
Project Highlight: Virtual Plant Cell
The Virtual Plant Cell project is an evolving collection of virtual reality experiences for Oculus Rift, Gear VR, Google Cardboard and other future VR and AR devices. Collectively, they let users interact with and explore the microscopic inner world of a plant cell, providing unique, immersive and engaging ways to learn about plant energy biology.
AVRL has worked closely with the Plant Energy Biology centre on this project since 2015, providing a range of consultation services.
Have you taken a look at our knowledge area lately? It has useful lists of conferences, websites, hardware and software – all related to VR, MR and AR.
If you think we’re missing a useful link or two, feel free to let us know and we’ll add them.
Just some of the reasons we’d like to hear from you:
- if you’d like to give a presentation or demo of your work at one of our events;
- if you’d like to know more about our initiative;